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    3. VPP Sponsored by Swiftnode.net

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    8. [Dota 2] General Chat

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  3. Counter-Strike: Global Offensive

    1. [CS:GO] Server Suggestions and Issues

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    9. VPP Public Servers

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  4. Insurgency ,Tf2, FOF

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    2. General Chat

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    7. TF2 and Insurgency Servers

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  • Recent Posts

    • Update deleted Reason: Less server traffic   Plugins: [Removed] Store and all of it's modules [Removed] Custom Chat Colors   Maps: [Removed] trade_plaza_final-r02 [Removed] trade_helmsdeep_vpp [Added] trade_plaza (Original Map)    
    • Hotfix (23rd August)    [Testing] Mapcyclefile should now load (Added +mapcyclefile to startup commandline) (Awaiting map timer end)
    • srry the post was in 2015 its already done now
    • srry the post was in 2015 its already done now
    • This is just a record for Me and Toan to keep tabs on what goes in and out of the server. This will help us identify If anything breaks when adding any new plugins or making any changes to the server.   Plugins [Removed] Store-loadouts.smx (This was entering call errors in the Sourcemod error logs so the module was removed, still can access your purchased items however you can't make a loadout) [Removed] CallAdmin.smx + CallAdmin_steam.smx (This was removed as it just spams me with messages of players reporting others to troll) [Removed] bethesentrybuster.smx (Removed as only admins could use it and was just pointless it did nothing when testing, however all players can access the robot skin by typing in !rob which has been installed since the start) [Added] vpp_adverts.smx (General VPP adverts and our only source of income, if the volume is too loud just simply go to the options menu then change the Music Volume) Maps [Added] trade_plaza_final-r02 (Replacement map for the original trade_plaza due to players being able to kill players in the spawn room due to a bug in the walls of the map) [Added] trade_helmsdeep_vpp (Extra map on rotation due to popular demand for new maps and to have more space between spawns) [Removed] trade_plaza (Removed due to bugs with Spawn protection and Graphical bugs and few minor issues with the map and is outdated)   Misc [Added] Autoexec.cfg (Allows the mapcycle file to load and set the correct map to run on server start + Makes sure Cvars in server.cfg are loading into the server on server start and new map) Autoexec: map trade_plaza_final-r02 exec server.cfg [Added] +autoexec on Command Line (Allows autoexec to execute on server start)   Bugs [Fixed] store-loadouts.smx Resolution: unload "store-backend.smx" module from the server   08/22/2016 - 05:30:59: [SM] Displaying call stack trace for plugin "store-backend.smx" L 08/22/2016 - 05:30:59: [SM]   [0]  Line 2107, D:\SourcePawn\store\scripting\store-backend.sp::Native_GetLoadoutGame()
      L 08/22/2016 - 05:30:59: [SM] Plugin encountered error 15: Array index is out of bounds
      L 08/22/2016 - 05:30:59: [SM] Native "Store_GetLoadoutGame" reported: Error encountered while processing a dynamic native
      L 08/22/2016 - 05:30:59: [SM] Displaying call stack trace for plugin "store-loadouts.smx":
      L 08/22/2016 - 05:30:59: [SM]   [0]  Line 216, D:\SourcePawn\store\scripting\store-loadouts.sp::IsLoadoutAvailableFor()
      L 08/22/2016 - 05:30:59: [SM]   [1]  Line 133, D:\SourcePawn\store\scripting\store-loadouts.sp::Event_PlayerSpawn() trade_plaza [Fixed] trade_plaza kill into Spawn (Players can no longer kill other players through the wall of player Spawns with the new map version [r02]) [Fixed] Minor texture/Graphical issues on trade_plaza trade_helmsdeep_vpp [Fixed] Players on Red Team can now exit their Spawn - Gates now open   Current Plugins list Pastebin   Coming Soon Replacement for the current !Store which is a improved version created by VPP Once these settings have been tested on Dallas they maybe pushed to Cali Trade   There are no more updates (Plugins) to the Dallas Trade server, this enables me to watch and test the new settings and get Feedback from some of the Regulars I know who I speak to everyday now (Recently been trying out our Trade server - a lot of fun to chill after work and just play the mini-games)   There will be no more maps at this time, trade_plaza_final-r02 is confirmed and tested to be Stable and the Spawn Bug has been resolved. As for the new map that was created for us for Free by a Regular I know is currently still under review, from a few players they have said it is too big and is too dark, there have also been positive reviews as well however it's only been played for a few hours due to DDOSS last night.