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    • ^FacE

      Donation information   02/03/2017

      Please be sure to include your steam ID and IGN in the comments while you donate so we know who its from if you're logged in as guest (Unless you're registered and signed in) It will automatically post a thread once you donate   If you did not include this information in your Donation Note, Please create a new Support Request here with the following information: Your In-Game Name SteamID
    • VPP_Liam

      Player Support   03/12/2017

      Please use our Support Central located here:http://clanvpp.com/forum/7-support-central/ CHATBOX IS NOT FOR SUPPORT
    • ^FacE

      VPP LAN Party Late 2017/Early 2018   04/04/2017

      Please click the following thread for more information and replies  

yellow dot

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About yellow dot

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  1. Hello! I'm sure most of you don't recall me, but that's fine. I'm not so active, especially now, when I super busy. I'm VPP's developer. I'm maintaining any backend jobs on the CVPP site, ad well am fixing issues Toan reports to me that needs to be fixed. For last few months, I've been working under CS:GO Skin site, about which you most likely knew nothing until now. We also been beta testing it for the past month or so, and I believe it's the time to let you guys try it by yourself. But before I do so, I'd like to tell you a bit about the project; At first, it supposed to be match betting site, with advanced pricing system, to escape from CSGOLounge's problem. Some of you might noticed, their pricing system wasn't always fair. That's because they were not putting any effort to get prices updated, they were updating them once new cases came out. BUT. Gambling with STEAM API got disallowed, and because I had such great base for CS:GO skin site, I thought I shouldn't dump the project. And that's how current SkinLobby's idea turned into an actual project. SkinLobby is a marketplace platform built around the CS:GO trading community. On the backend, it's running bots finding safe price* for each item individually. Before I let you use it, please continue reading: SkinLobby is still in beta stage. It's missing a lot of features that will be implemented, and you might experience some bugs while using the site, therefore please don't panic, and I'd really appreciate if you would inform me about bugs you find. Either via STEAM, or under this post. (if that's security issue, please inform me in private). Currently known bugs and problems are: Pricing system doesn't fetch all the items - temporary disabled. Caution! You're going to experience some front-end ugliness. As I'm a backend developer, and my graphic designer had just little, I was forced to design the site by myself. The template will change, and is on my todo list! Links: SkinLobby STEAM Group STEAM Bots ME PS anyone is welcome to add me on STEAM and talk to me about the project. Wether you wanna share with some ideas, you wanna be part of the project or to just say hi - I won't bite you! Best Regards, Patryk Cieszkowski
  2. "Stacking" Preventative

    Valve's one, takes action every 2 rounds. I'll see my old plugins, because I was having same issue, so had to write it up by myself. Hopefully I'll find it
  3. "Stacking" Preventative

    Yeah, idk if there is installed any team balancer, but if there is - it will conflict together with SRCDS's one, so you might want to think of choosing one over another, don't mix them
  4. "Stacking" Preventative

    mp_autobalance basically balances teams, it's not meant to block people from joining the larger team. Set mp_limitteams to 1.
  5. "Stacking" Preventative

    from tech perspective - it centrally is possible, to prevent player number differences, from being more than 1.
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