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paragod

Couple Suggestions I've heard brought up recently...

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[b:1ok9crab][color=#FFFFBF:1ok9crab]1.[/color:1ok9crab][/b:1ok9crab] Adding the [color=#FF0000:1ok9crab]"wire pull"[/color:1ok9crab] plugin to the server, it was an awesome feature in other pub servers and I think it would be enjoyed in the VPP pub servers. This encourages people to go for the defuse instead of saving at the other end making us waste 30 seconds of our lives. Also, add the plugin that kills all players that survive the round on the defusing or planting side. Meaning if you're on T and you don't plant the bomb, all the players alive on terrorists die for not playing the objective. Likewise, if you're on CT and the bomb was planted, if you hide on the other end of the map instead of playing the objective, you die when the bomb blows up and the round ends. This will force people to play the objective and was an awesome feature in the last community I played in. [b:1ok9crab][color=#FFFFBF:1ok9crab]2.[/color:1ok9crab][/b:1ok9crab] Adding an [color=#00FF40:1ok9crab]awp/auto limit per team[/color:1ok9crab]. Some days the server is nothing but awps/autos, and it takes away from the server and receives a lot of verbal complaints. It would be nice if there was a 2 or 3 awp/auto limit per team. [b:1ok9crab][color=#FFFFBF:1ok9crab]3.[/color:1ok9crab][/b:1ok9crab] After the update we are no longer able to talk to the enemy team during warmup, halftime, and at the end of the game, that's just ridiculous and does not belong in any game... The svar to change it is: ""sv_auto_full_alltalk_during_warmup_half_end"" [b:1ok9crab][color=#FFFFBF:1ok9crab]4.[/color:1ok9crab][/b:1ok9crab] [color=#00FF40:1ok9crab]Get rid of the homer skin[/color:1ok9crab] for donators, it gives way too much of an advantage to the person using it. I made a suggestion before to get rid of skins altogether, people posted in agreement, I was told that there was talks of a second Dallas Server without them, yet nothing came of it... If you're not going to get rid of them, atleast consider setting up some sort of ingame point system for them. There was one for the knives when they were in the server(I believe that was in VPP, could've been a different server), so there should be a way that kills add up to points in which those points are used to purchase ingame skins at various point levels for that game just like the knives were used in that similar manner. [b:1ok9crab][color=#FFFFBF:1ok9crab]5.[/color:1ok9crab][/b:1ok9crab] Add [color=#00FF40:1ok9crab]RTV[/color:1ok9crab] to the server, or just add a [color=#00FF40:1ok9crab]map voting system[/color:1ok9crab] at the end of each game, that way we can decide what map we play instead of being forced to play the same 3 maps over and over again. Would be nice if there was a broader map pool as well. When the server is low some funky maps will kill the server, but when it's at night and the server is filled 28/28 slots and people have to wait 30 minutes just to get in the server, playing a newer map that people don't know well is not going to kill the server. There are plenty of awesome maps out there that are never played and it's for no reason. WE NEED SOME VARIETY! [b:1ok9crab][color=#0080FF:1ok9crab]**All of these suggestions are based on the [u:1ok9crab]Dallas[/u:1ok9crab] pub server**[/color:1ok9crab][/b:1ok9crab] Edited by Guest

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I was asked to reply to this set of ideas so here are my thoughts in order: 1. Wire Pull: No. Personally I've played csgo since it came out, and actually vpp as it came out too. While in old counter strikes, it was interesting to see the wire pull mechanic in some serious play, it is more than evident that this is not where it belongs however. It is slightly counter intuitive to CSGO, and while fun, its not real counter strike in my opinion. 2. Limiting the snipers would be excellent. It'd force people to save early, buy scouts, look closely for awps after the round, as well itd prevent auto sniper build ups and it'd make the guns much more valuable as we can all imagine the excitement of finding an awp on the ground when your team is at your awp limit, it'd be fun and add more to VPP! 3.Yes Yes Yes. Statistics show less than 20% of counterstrike players like that you can't talk shit at half time and before the game...so yeah can we revert that please if its easy? 4. HOMER SIMPSON SKIN IS LITERALLY ABUSE. It causes fights within teams, within the server, and within people who are normally very level headed, why? Because its literally the most broken thing in VPP. The skinny skins are whatever, they have their own little ways of being helpful with the hitboxes, but the homer simpson skin is probably 200% of the size of the hitbox, so its literally so shit. 5. NO TO RTV. With an RTV system, the current VPP system that is very good at gaining players (stalling on maps on lower player counts, having longer maps to keep players in, not quickly changing from map to map, etc) would be potentially messed up at any given time! Instead I would suggest a NOMINATE and MAP VOTE system. One where donors can nominate a map to appear on the map vote, and when the current map starts to end a small list of maps pops up to chose from for the next game. HOWEVER, this is a CS pet peve of mine and I hope some of you share it as well, when a map vote screen is bound to 1 2 and 3 (ie 1 picks dust II,2 inferno, 3 cache), people tend to both accidentally vote for maps while pulling out guns, or they just hit 1 because its the easiest key to hit, leaving us with the problem that we came to the map vote to fix! Instead a simple fix other servers do is to bind the vote to 4 5 and 6 to force players to think and deliberately hit the button of the map they want. Then people can vote between the top two picked maps, and the we have our selves a new map and a democracy! Yayyy! Keep up the good work :D

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[quote="Saint603":46aay8i1]I was asked to reply to this set of ideas so here are my thoughts in order: 1. Wire Pull: No. Personally I've played csgo since it came out, and actually vpp as it came out too. While in old counter strikes, it was interesting to see the wire pull mechanic in some serious play, it is more than evident that this is not where it belongs however. It is slightly counter intuitive to CSGO, and while fun, its not real counter strike in my opinion. 2. Limiting the snipers would be excellent. It'd force people to save early, buy scouts, look closely for awps after the round, as well itd prevent auto sniper build ups and it'd make the guns much more valuable as we can all imagine the excitement of finding an awp on the ground when your team is at your awp limit, it'd be fun and add more to VPP! 3.Yes Yes Yes. Statistics show less than 20% of counterstrike players like that you can't talk shit at half time and before the game...so yeah can we revert that please if its easy? 4. HOMER SIMPSON SKIN IS LITERALLY ABUSE. It causes fights within teams, within the server, and within people who are normally very level headed, why? Because its literally the most broken thing in VPP. The skinny skins are whatever, they have their own little ways of being helpful with the hitboxes, but the homer simpson skin is probably 200% of the size of the hitbox, so its literally so shit. 5. NO TO RTV. With an RTV system, the current VPP system that is very good at gaining players (stalling on maps on lower player counts, having longer maps to keep players in, not quickly changing from map to map, etc) would be potentially messed up at any given time! Instead I would suggest a NOMINATE and MAP VOTE system. One where donors can nominate a map to appear on the map vote, and when the current map starts to end a small list of maps pops up to chose from for the next game. HOWEVER, this is a CS pet peve of mine and I hope some of you share it as well, when a map vote screen is bound to 1 2 and 3 (ie 1 picks dust II,2 inferno, 3 cache), people tend to both accidentally vote for maps while pulling out guns, or they just hit 1 because its the easiest key to hit, leaving us with the problem that we came to the map vote to fix! Instead a simple fix other servers do is to bind the vote to 4 5 and 6 to force players to think and deliberately hit the button of the map they want. Then people can vote between the top two picked maps, and the we have our selves a new map and a democracy! Yayyy! Keep up the good work :D[/quote:46aay8i1] Sorry, but I disagree on wire pull 1000%. If you want authentic counter strike, you don't play in pubs to begin with, you play competitive 5v5. Wire pull combined with the round death at the end for not doing the objective is a great combo to force people to play the objective. Many rounds are spent at the end watching someone camp for 30 seconds to save a gun instead of actually making an effort to help their team win. I also disagree with RTV to an extent, sure it can hurt the server when it's less full in the beginning of the day, but if it's later at night and we play dust 2 twice in a row, we should be given a chance to skip it. I've seen it happen several times where its dust 2 night, and then regular dust 2, and there's no admin on to change the map. So if there's a way to make RTV an option during certain hours, I think it's a good idea. Forsure atleast map voting should be in the server though, there's no reason that people shouldn't be able to pick by majority what we play next. Having that be a donator privilege is not a bad idea either. Other than that, thanks for posting your input!

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[quote="frankocean":1ouwr7x1]Awp/auto limits are unnecessary and the homer skin is probably going to stay, it's pretty popular. It's just a pub, relax and have fun.[/quote:1ouwr7x1] An awp/auto limit is far from unnecessary, it is brought up all the time in the server because the server becomes nothing but awps and it disgruntles people. Also, the only reason the homer skin is popular is because people know how abusive it is. So of course, when something gives you a major advantage, most people are going to use it. My suggestions are to make the server more fun, so instead of discarding what I've said without giving any legitimate input, how about you say a little more than just shitting on my post and showing no actual care about wanting to better the server...

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VPP will never limit or restrict any type of guns that's how we roll in VPP since 1.5. We had rtv before and voting system but a lot of kids tend to leave once a map is voted and they didn't like it so that was removed after 2 months of testing. Pulled the wire , we had that too but a lot of players didn't that, some do but mostly is a no. Warmup and end of map all talk is back on, I didn't know valve did something shitty like that to turn it off. As for Homer I will take him offline for now, if people start to bitch and miss my beloved HOmer then we will put him back on

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I mean, I've been playing on VPP servers for a while so I'm aware of what has worked in the past and what hasn't. Like Toan mentioned, gun limits will never be popular and neither will removing all skins. Additionally, adding any sort of RTV options will (Again, like Toan mentioned) cause the server more detriment than benefit as it has in the past. And as for people getting disgruntled, it's just a pub, relax and have fun.

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[quote="whosurdaddy972":1kes3ktx]VPP will never limit or restrict any type of guns that's how we roll in VPP since 1.5. We had rtv before and voting system but a lot of kids tend to leave once a map is voted and they didn't like it so that was removed after 2 months of testing. Pulled the wire , we had that too but a lot of players didn't that, some do but mostly is a no. Warmup and end of map all talk is back on, I didn't know valve did something shitty like that to turn it off. As for Homer I will take him offline for now, if people start to bitch and miss my beloved HOmer then we will put him back on[/quote:1kes3ktx] Well thank you for atleast taking away the homer skin...

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The suggestions he's mentioning have come up in server conversation many of times. So there is a reason for the suggestions. Why dont you try the awp/auto limit and see how it does with the regulars that actually bring up the discussion about limitiing it. Honestly, it's just stupid to have everyone awping/auto'ing. RTV would be good to try again. People have been responding positively to newer maps. Dust, Mirage, Inferno, Cashe, dust2night..get's really old, real quick. If not RTV then there are more maps we could add to the rotation. Bye Homer.... And having people die for not doing objections would save on reminding ppl to do the objective, from an admin's standpoint. It I dont see it happening too often. Plus when i'ts 6v1, covering all angels of the bomb, it's just best to play coward and hide. So I'm 50/50 on that suggestions. Again, suggestions can be trial ran and if successful applied, if not, then dropped. Easy

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[quote="frankocean":25x2h8f3]I mean, I've been playing on VPP servers for a while so I'm aware of what has worked in the past and what hasn't. Like Toan mentioned, gun limits will never be popular and neither will removing all skins. Additionally, adding any sort of RTV options will (Again, like Toan mentioned) cause the server more detriment than benefit as it has in the past. And as for people getting disgruntled, it's just a pub, relax and have fun.[/quote:25x2h8f3] I get it, but I also was a part of a community for a couple years that had restricted guns(it was welcomed), no skins except knives (again, welcomed), and map voting(which again, was very much welcomed). People are always going to bitch when something is new, no one ever gives anything time to get use to it, that doesn't mean that in the long run after people get use to it that it won't be a good thing. The point was made by Toan people leave when a map gets voted and they don't like it, well who the hell cares. People leave at the end of a map when they don't like the next one anyway. Not to mention that it now allows people that have waited 30 minutes to get into the server a chance to actually play. Since if you played at night, you would know that the server takes forever to get into without donator because it is always completely full, so keeping it full is not an issue... Everything I suggested was something that other servers had that I've been a part of, and with the majority, it was welcomed. I forgot to even mention that the slot reservation for the server is prehistoric and needs an update. No other server I've played in in the past that had slot reservation kicked non donators out at the end of every game, even when it wasn't full, VPP does that and then ruins your minimap as a result...

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[quote="rAv3n":1bmlf04z]The suggestions he's mentioning have come up in server conversation many of times. So there is a reason for the suggestions. Why dont you try the awp/auto limit and see how it does with the regulars that actually bring up the discussion about limitiing it. Honestly, it's just stupid to have everyone awping/auto'ing. RTV would be good to try again. People have been responding positively to newer maps. Dust, Mirage, Inferno, Cashe, dust2night..get's really old, real quick. If not RTV then there are more maps we could add to the rotation. Bye Homer.... And having people die for not doing objections would save on reminding ppl to do the objective, from an admin's standpoint. It I dont see it happening too often. Plus when i'ts 6v1, covering all angels of the bomb, it's just best to play coward and hide. So I'm 50/50 on that suggestions. Again, suggestions can be trial ran and if successful applied, if not, then dropped. Easy[/quote:1bmlf04z] Thanks for the input Raven :), nice to see an actual admin understand that I made these suggestions for a reason. Seems like the people here think I'm lying or something when I say that certain things have been brought up over and over again. Like you said, trying something out for a while never hurt anything. I've only been playing in VPP for probably around 8 months, but I've been more of a regular than most, even in the top 15 of the players list every month, so my suggestions come as someone who plays in the server more than most and sees/hears the common complaints involved with being around all the time.

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every res slot does that just other servers are not as popular so you will never know. As for map voting I will never turn that on unless someone actually go in the server and idle it every day for the last 3 years like i did to get the server started.

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[quote="whosurdaddy972":3n6vcmgl]every res slot does that just other servers are not as popular so you will never know. As for map voting I will never turn that on unless someone actually go in the server and idle it every day for the last 3 years like i did to get the server started.[/quote:3n6vcmgl] Idk about that, man, I played in abm for 2 years, that server was just as popular, if not more popular than VPP was at the time before it got DDOSed into oblivion. That server had slot reservation and never once had a problem with kicking people out of the server at the end of every single game. I'm a donator now so I don't have to worry about it, but I understand how frustrating that is as a non-donator because you get kicked out at the end of almost every single game, and then when you rejoin right away with no problem(because the servers not actually full and you shouldn't have been kicked) you now have to deal with your mini-map being gone for the whole game. I'll just stop even trying, clearly it's not welcomed here.

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you really don't know much about how reserved slot work do you? it goes by kicking highest ping and non donor. If every spot is filled with donors and 1 spot that's not then that person will get kicked. How else would that donor will be able to play? I helped psl and abm with their settings way back before. Never once did they have a server full of res slots non did Dallas. Only reason why its pack now is due to Canada and Cali pub being empty and a lot of normal community non zombie mod and surf are shutting down one by one.

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[quote="whosurdaddy972":3cwo0ly8]you really don't know much about how reserved slot work do you? it goes by kicking highest ping and non donor. If every spot is filled with donors and 1 spot that's not then that person will get kicked. How else would that donor will be able to play? I helped psl and abm with their settings way back before. Never once did they have a server full of res slots non did Dallas. Only reason why its pack now is due to Canada and Cali pub being empty and a lot of normal community non zombie mod and surf are shutting down one by one.[/quote:3cwo0ly8] I already knew that... You're not reading what I'm saying... EVEN WHEN THE SERVER IS [b:3cwo0ly8][u:3cwo0ly8]NOT FULL[/u:3cwo0ly8][/b:3cwo0ly8], YOU SOMETIMES STILL GET KICKED FROM THE SERVER FOR SLOT RES AT THE END OF THE MAP. I wasn't talking about when the server is full, I was talking about when it's [u:3cwo0ly8]NOT[/u:3cwo0ly8] full. So what I said about abm stands, it is literally no different in that aspect...

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Is it possible to add conditionals to the end-of-round slay mechanism? Like a set of nested 'if' statements that would check some basic parameters before actually slaying? I'd like to see something like this implemented but only if it would slay people who had no reason to be saving.

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[quote="soLicitous":2n2qneai]Is it possible to add conditionals to the end-of-round slay mechanism? Like a set of nested 'if' statements that would check some basic parameters before actually slaying? I'd like to see something like this implemented but only if it would slay people who had no reason to be saving.[/quote:2n2qneai] I have no idea to that question. What I do know, though, is that a lot of the rounds that involve someone "saving", involve that said saver camping at the opposite end of the map doing absolutely nothing to help their team. A plugin like that would force people to become a team player, which is a good thing, obviously. This is why it was a great plugin on ABM, because it prevented players from camping at the other end of the map being worthless for their team because they were punished for it. Plus combining it with wire pull meant that even if you're 1v4 without a kit, it's still possible to clutch the round for your team and it gives you a reason to still go for the defuse. Not to mention that it added some strategy for the server to where you had to actually protect the bomb in case that one guy left tries to get off a ninja wire pull, which when it worked, always blew up the chat in abm with excitement. The other reason I suggested a wider map pool is because playing the same 5 maps over and over again get monotonous after awhile, which is why people generally don't stay in the server for hours and hours at a time. Whereas in abm, because it had a broad map pool, it kept people interested and in the server longer. Maps like Mill, Alexandria, Vertigo, Contra, etc should be in the server...

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[quote="paragod":1hla5n3r][quote="frankocean":1hla5n3r]I mean, I've been playing on VPP servers for a while so I'm aware of what has worked in the past and what hasn't. Like Toan mentioned, gun limits will never be popular and neither will removing all skins. Additionally, adding any sort of RTV options will (Again, like Toan mentioned) cause the server more detriment than benefit as it has in the past. And as for people getting disgruntled, it's just a pub, relax and have fun.[/quote:1hla5n3r] I get it, but I also was a part of a community for a couple years that had restricted guns(it was welcomed), no skins except knives (again, welcomed), and map voting(which again, was very much welcomed). People are always going to bitch when something is new, no one ever gives anything time to get use to it, that doesn't mean that in the long run after people get use to it that it won't be a good thing. The point was made by Toan people leave when a map gets voted and they don't like it, well who the hell cares. People leave at the end of a map when they don't like the next one anyway. Not to mention that it now allows people that have waited 30 minutes to get into the server a chance to actually play. Since if you played at night, you would know that the server takes forever to get into without donator because it is always completely full, so keeping it full is not an issue... Everything I suggested was something that other servers had that I've been a part of, and with the majority, it was welcomed. I forgot to even mention that the slot reservation for the server is prehistoric and needs an update. No other server I've played in in the past that had slot reservation kicked non donators out at the end of every game, even when it wasn't full, VPP does that and then ruins your minimap as a result...[/quote:1hla5n3r] 1. Restriction on weapons is silly. This is Cs not a class based game. 2. We care when people leave in droves it empties out the server and it is much harder to gain back players, forcing us to switch back to D2, the server doesn't just magically have players in it all the time. 3. Wire pull mod has been suggested in the past, I actually suggested it, some plugins are just not meant to be, along with rtv the server killer. 4. We have our own community here, what works somewhere else doesn't mean it will work here, the regulars are used to how the game is, many of these changes are unnecessary and would cause major frustration.

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[quote="whosurdaddy972":32rb8k8j]Why not go play on abm? We are not abm so stop comparing our pub to abm? Why don't you go help postpwn populate his server since none of you ex abm pubbers are even loyal enough to help start his server.[/quote:32rb8k8j] You're getting way too touchy about me using examples that just happened to be on abm, some of these suggestions were also on PSL, as well as SL, as well as even RAD way back in the day. I'm using abm as an example just because it was the most recent community that I was a part of. Not to mention that abm has no pub server so that statement doesn't even make sense. So don't sit here and try to question my loyalty when I'm trying to help your server, that's bullshit. I've been a loyal regular to this server since I've been in here which is over half a year. I'm top 10 leaderboards almost every single month, and I play more in the server than most of the "regulars" that you had before me, so talking shit to me when I'm trying to make suggestions to better your server is just bullshit. I don't see a single one of these regulars that were here before me making suggestions to try and improve the server, not a single one of them when I look in this subforum. So how about you question the loyalty of your regulars that came before me, not me, the (new guy) who clearly gives a fuck about your server more than most people that play here do. So sorry that I actually give a fuck about the server, I'll make sure to never make an effort to better this community in the future since clearly you feel like chastising people that do give a fuck about the server is the route to take.

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[quote="paragod":115sg293][quote="whosurdaddy972":115sg293]Why not go play on abm? We are not abm so stop comparing our pub to abm? Why don't you go help postpwn populate his server since none of you ex abm pubbers are even loyal enough to help start his server.[/quote:115sg293] You're getting way too touchy about me using examples that just happened to be on abm, some of these suggestions were also on PSL, as well as SL, as well as even RAD way back in the day. I'm using abm as an example just because it was the most recent community that I was a part of. Not to mention that abm has no pub server so that statement doesn't even make sense. So don't sit here and try to question my loyalty when I'm trying to help your server, that's bullshit. I've been a loyal regular to this server since I've been in here which is over half a year. I'm top 10 leaderboards almost every single month, and I play more in the server than most of the "regulars" that you had before me, so talking shit to me when I'm trying to make suggestions to better your server is just bullshit. I don't see a single one of these regulars that were here before me making suggestions to try and improve the server, not a single one of them when I look in this subforum. So how about you question the loyalty of your regulars that came before me, not me, the (new guy) who clearly gives a fuck about your server more than most people that play here do. So sorry that I actually give a fuck about the server, I'll make sure to never make an effort to better this community in the future since clearly you feel like chastising people that do give a fuck about the server is the route to take.[/quote:115sg293] Since you want to open that can of worms, you are not a demi god, your rank doesn't mean much and you are extremely conceited, there are many threads which were created by regulars that are making suggestions, you probably can't read properly. Your opinion is not the only one that matters, as you age you will learn this. Also you have previously been banned for being a toxic player, maybe you should take a break and do something constructive with your time instead of having a hissy fit anytime someone disagrees with you. Contrary to what mommy lets you get away with, this is not how the world works kid, whosyourdaddy even agreed to take off the homer skin, but I guess it's "EVERYTHING I SUGGEST MUST HAPPEN AND IT MUST HAPPEN NOW" for you and your sense of entitlement because you have played here for your amazing streak of 6 months.

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